
3D Modelling and Animation
3D Rotation Project
The aims of this experimental study are to gain an understandable knowledge of rotational interaction with 3D objects and finding efficient interactive methods on mobile devices that involves touchscreen gestures. Whilst considering the affordance and easy learning curve that is able to translate visual data structure in regard to 3D object by gaining influences of touchscreen gestures and the multitude of device interaction approach.
The seven 3D rotational techniques include;
View-based, Touch, Controller-based, Virtual trackball, Accelerometer, Camera angles and finally the Augmented Reality -Vufora for reference.
3D Augmented Reality - Vuforia
The Augmented Reality was a small project that I have experimented in my spare time to accumulate within my 3D project - reference above. to increment the various amounts of rotational techniques that can be manipulated through mobile devices.
With a symbol, detection implemented the use of child detection to image target will represent the 3D model that is scripted in place of the target image. This allows the camera to detect the 3D object (Unity) to become live on a piece of symbol that represents the 3D object.
3D Augmented Reality - Vuforia
The Augmented Reality was a small project that I have experimented in my spare time to accumulate within my 3D project - reference above. to increment the various amounts of rotational techniques that can be manipulated through mobile devices.
With a symbol, detection implemented the use of child detection to image target will represent the 3D model that is scripted in place of the target image. This allows the camera to detect the 3D object (Unity) to become live on a piece of symbol that represents the 3D object.
Interior Design & Modelling Project
This 3D animation project is to excel the 3D design prospect from development into a presentable layout for the user to get an insight of the tour. This will give users a digital feel to view an apartment, house. that is in a process of development (under construction or future plans of architecture). Building a pre-rendered tour will enlighten the clients or customers to gain a perspective viewpoint on the environment.
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Therefore, I have included a bedroom, living room, kitchen and a bathroom - at a limited amount of time to produce a semi-photorealistic 4 sets of rooms at a limited amount of time.
Red Riding Hood Animation
The Red Riding Hood animation is a 60 seconds length short animation. The two characters in the animation are a humanoid biped character and the other is a quadruped wolf. My second 3D animation attempt, that have investigated on biped humanoid and quadruped biped as well as exploring clothe material to the 3D animation.
Overall, the discussion between the techniques used for the animation; character, context, style, environment, colours, materials, lighting, cameras, animation (key framing), achievements, critique and problem-solving. These are the fundamental source to produce a standard animation. The characters deliver a meaning to the story, the environment provides the settings and the atmosphere sense to the mood
The Egg Surprise Animation
The Egg Surprise, a 49-second short animation set in a candy store. My very first 3D animation attempt.
The uses of forward kinematics on the models are the candy cane and lollipop. This technique allows the model to move, rotate or scale any point of the forward kinematic bones structure, it works as human arms, the shoulder moves along with the elbow and wrist if moving the elbow the wrist moves along with it but not the shoulders. Therefore, this displays a play of parenting and hierarchy between the bones.
The Inverse kinematics works opposite of forward kinematics. The inverse kinematics involves string lines to determine a limit point of an object, this will move a certain point of the bone which will sync in with any nearby bones to transform the child’s object from the parent. Doing this will give an object or a character a realistic form as it has a limit point to avoid overstretching. (Maraffi, 2003)